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Tuesday, 24 April 2012

Castle Model Renders & Unity Implementation

Since my last post featuring my castle, I have made a dew minor changes to it to increase it realism. A few of textures were changed, aswell as lighting and slight modeling additions such as flags. I also exported and optimised it for use within Unity on our second level. Within Unity all of the textures and materials were reduced in size in order to ensure smooth Gameplay and rendering.




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